2011 Game & Interactive Media Alumnus
- Program: Game & Interactive Media
- Employer: Jackbox Games
- Position: Project Manager
What do you like most about working at Jackbox Games?
Pretty much everything about working for Jackbox Games has been great, but it’s the people I work with that make it truly exceptional. Everybody here is at the top of their game, and they’re all inspiring to work with. I’m proud of all of the games I’ve been involved in and I still get excited to see our products in stores. With our latest games (The Jackbox Party Packs) we’ve literally created a new genre of party games, it’s been great watching the community around our games grow.
What piece of advice do you have for TFC candidates currently job searching?
Perseverance is the name of the game. Don’t give up, keep reaching out to people and always be respectful. It’s also a good idea to be nice to the career service department at TFC, they are a valuable resource and should be taken seriously. I can’t stress this enough, the Career Service Department literally got me my original job that led me to where I am now. Jackbox (at the time Jellyvision Games) reached out to the school with a QA contract opportunity, and in turn Career Services reached out to me. The other important thing is to keep making stuff outside of school, whatever discipline you’re in, potential employers are always going to want to see what you’ve done. Projects done outside of school will almost always be more beneficial than in school projects.
How did your experience at TFC help you to join your industry?
My time at TFC introduced me to the video game industry. I’ve always loved games, and I dreamed of actually working on games, but that always felt like a distant possibility. TFC made me realize that I could actually do it and gave me the skills to make it happen. I learned a lot about making games from my fellow students and teachers while working on various school projects. Maybe the most important factor was the Career Services Department, they taught me how to interview, write a resume, and reached out to me when job opportunities were available.
Should the opportunity to potentially hire TFC graduates were to come along, what would you look for in candidates?
We always look for strong communication skills and a positive attitude. You need to be able to work in an open office environment and respectfully interact with your co-workers. A high level of skill in your discipline is always desired too, which probably seems obvious. We also look for people who have a strong desire to succeed and push themselves to be their best.
What was your favorite thing about TFC?
My favorite thing at TFC was the friends I made. After going to a traditional school at the University of Kentucky, it was a nice change to be surrounded by my fellow game nerds. A close second was the facility itself, and being in downtown Chicago every day was really cool too.
Name one thing that made you choose TFC over other colleges?
I knew I wanted to apply to TFC as soon as I walked in for my visit, I was blown away by the inside of the building and all the cool tech I was surrounded by.
If you had to do it all over again, what would you do differently?
There’s not much I would do differently if I had to do it again, but I would work on more outside projects. One question that constantly came up in interviews was “What published titles have you worked on?” Looking back, I’m confident that I could have gotten a team together and we could have developed and released a published product. There are many options available for indie devs these days, and nothing will help you more than having worked on published titles, unless of course you’re just a genius in your field.